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实现物体模式下在游标处新建一个独立顶点的小功能

发布时间:2019-10-28 21:02:52 ,浏览量:6

Blender 2.81

走一下流程,未完待续

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bl_info = { "name" : "SingleVertex", "author" : "Syo", "description" : "Create n single vertex at the position of cursor", "blender" : (2, 80, 0), "version" : (0, 0, 1), "location" : "View3D", "warning" : "", "category" : "Object" } import bpy from bpy.types import Operator class SINGLEVERTEX_OT_Operator(Operator): """Create single vertex """ bl_idname = "SINGLEVERTEX_OT_Operator" bl_label = "single vertex" bl_description = "Create a single vertex" def execute(self,context): return {'FINISHED'} from bpy.types import Panel class SINGLEVERTEX_PT_Panel(Panel): bl_idname = "SINGLEVERTEX_PT_Panel" bl_label = "SingleVertex Panel" bl_category = "SingleVertex" bl_space_type = "VIEW_3D" bl_region_type = "UI" def draw(self,context): layout = self.layout





classes = (SINGLEVERTEX_OT_Operator , SINGLEVERTEX_PT_Panel) register , unregister = bpy.utils.register_classes_factory(classes) 
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