using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class BackgroundController : MonoBehaviour
{
public Text text;
public Image back1;
public Image back2;
public int speed = 10; //背景平移的速度
public Transform endPosition; //到达该位置,把背景移动到开始位置
public Transform startPosition; //背景从开始位置移动到结束位置
private int backIndex;
void Start()
{
}
float TimeNum = 0;
void Update()
{
TimeNum += Time.deltaTime;
if (TimeNum>=1)
{
text.text = "HP:" + tt();
TimeNum = 0;
}
//两个图片的平移
back1.transform.position = new Vector3(back1.transform.position.x - speed * Time.deltaTime, back1.transform.position.y, back1.transform.position.z);
back2.transform.position = new Vector3(back2.transform.position.x - speed * Time.deltaTime, back2.transform.position.y, back2.transform.position.z);
//到达结束位置,回到开始位置,切换图片
if (back1.transform.position.x
