绿幕背景视频抠图对实时性要求比较高,如果使用kmeans或者GMM的话那么就太耗时了,达不到要求,因此将RGB空间转换到HSV色彩空间进行处理
关于HSV 中颜色分量范围请看这篇博客:http://blog.csdn.net/linqianbi/article/details/78975998
绿幕背景视频抠图的流程图:
下面看代码:
-
#include -
using namespace cv; -
//定义两张背景图 -
Mat background_01; -
Mat background_02; -
Mat background_03; -
//绿幕抠图的实现函数 -
Mat replace_and_blend(Mat &frame, Mat &mask); -
int main() -
{ -
background_01 = imread("1.jpg"); -
background_02 = imread("2.jpg"); -
background_03 = imread("3.jpg"); -
//读入视频 -
VideoCapture capture; -
capture.open("01.mp4"); -
if (!capture.isOpened()) -
{ -
printf("could not open capture...\n"); -
return -1; -
} -
char * title = "读取视频"; -
char * resultWin = "效果图"; -
namedWindow(title, CV_WINDOW_AUTOSIZE); -
namedWindow(resultWin, CV_WINDOW_AUTOSIZE); -
Mat frame;//定义一个Mat变量,用来存储每一帧的图像 -
Mat hsv, mask; -
//如果读到了每一帧的图像 -
while (capture.read(frame)) -
{ -
//将每一帧的图像转换到hsv空间 -
cvtColor(frame, hsv, COLOR_BGR2HSV); -
//绿幕的颜色范围,将结果存在mask中 -
inRange(hsv, Scalar(35, 43, 46), Scalar(155, 255, 255), mask); -
//对mask进行形态学操作 -
//定义一个结构 -
Mat k = getStructuringElement(MORPH_RECT, Size(3, 3), Point(-1, -1)); -
//对mask进行形态学闭操作 -
morphologyEx(mask, mask, MORPH_CLOSE, k); -
erode(mask, mask, k); -
//高斯模糊 -
GaussianBlur(mask, mask, Size(3, 3), 0, 0); -
Mat result = replace_and_blend(frame, mask); -
char c = waitKey(30);//延时30ms -
if (c == 27)//如果按下ESC那么就退出 -
break; -
imshow(title, frame); -
imshow(resultWin, result); -
} -
waitKey(0); -
return 0; -
} -
//对视频的每一帧的图像进行处理 -
Mat replace_and_blend(Mat &frame, Mat &mask) -
{ -
//创建一张结果图 -
Mat result = Mat(frame.size(), frame.type()); -
//图像的高 宽 与通道数 -
int height = result.rows; -
int width = result.cols; -
int channels = result.channels(); -
//int nStep = width*channels; -
// replace and blend -
int m = 0;//mask的像素值 -
double wt = 0;//融合的比例 -
int r = 0, g = 0, b = 0;//输出的像素 -
int r1 = 0, g1 = 0, b1 = 0; -
int r2 = 0, g2 = 0, b2 = 0; -
for (int i = 0; i < height; i++) -
{ -
//定义每一行 每一帧图像的指针,mask图像的指针,两张背景图的指针,结果图的指针 -
uchar *pbg = background_03.ptr(i); -
uchar *pframe = frame.ptr(i); -
uchar *pmask = mask.ptr(i); -
uchar *presult = result.ptr(i); -
for (int j = 0; j < width; j++) -
{ -
m = *pmask++;//读取mask的像素值 -
if (m == 255)//如果是背景的话 -
{ -
//进行三个通道的赋值 -
*presult++ = *pbg++; -
*presult++ = *pbg++; -
*presult++ = *pbg++; -
pframe += 3;//将frame的图像的像素的通道也移动单个保持一致 -
} -
else if (m == 0)//如果是前景的话 -
{ -
//进行三个通道的赋值 -
*presult++ = *pframe++; -
*presult++ = *pframe++; -
*presult++ = *pframe++; -
pbg += 3;//将frame的图像的像素的通道也移动单个保持一致 -
} -
else -
{ -
//背景图每个像素的三个通道 -
b1 = *pbg++; -
g1 = *pbg++; -
r1 = *pbg++; -
//每一帧每一个像素的三个通道 -
b2 = *pframe++; -
g2 = *pframe++; -
r2 = *pframe++; -
// 权重 -
wt = m / 255.0; -
// 混合 -
b = b1*wt + b2*(1.0 - wt); -
g = g1*wt + g2*(1.0 - wt); -
r = r1*wt + r2*(1.0 - wt); -
*presult++ = b; -
*presult++ = g; -
*presult++ = r; -
} -
} -
} -
return result; -
}
原始视频图:
效果视频图:
